Tuesday 29 January 2008

Tuesday 8 January 2008

- MetaDesign


MetaDesign is an online design company who's best aspect is corporate ID in my opinion, with clients such as Adobe, Nokia and McAfee. Very nice graphical devices. I really like this kind of work as it is very clean cut and effective. 


- Tomato




Online portfolio for the art and design collective co-founded by Rick Smith and Karl Hyde of Underworld. Produce television commercials, documentaries.
I find there work very inspiring and creative, but in most cases very impractical, such as their website. http://tomato.co.uk which i find very hard to navigate.

- Ronald Searle


Caricaturist, cartoonist, illustrator, designer and publisher. Ronald Searle was born in Cambridge on the 3rd March 1920, the son of a railwayman, and educated at Boy's Central School, Cambridge.

Searle has a considerable reputation as a printmaker and examples of his work are in a number of public collections, including the Biblioteque Nationale in Paris, the Prussian National Gallery in Berlin and various other museums in Germany and America.
I like this style of llustration as it is a quite unique style and is very imaginative.

- Pentagram


Pentagram is organized around its principals. They operate as equal partners and are all practicing designers. They work independantly or together depending on the project. These designers include:

Lorenzo Apicella
James Biber
Michael Bierut
Michael Gericke
Luke Hayman
Kit Hinrichs
Angus Hyland
Domenic Lippa
Abbott Miller
Justus Oehler
Harry Pearce
John Rushworth
William Russell
Paula Scher
DJ Stout
Lisa Strausfeld
Daniel Weil


I like their print and identity based work, although I dislike the website, find it very hard to navigate around and don't see it as a good representation of their work.

- Saul Bass

SAUL BASS (1920-1996) was not only one of the great graphic designers of the mid-20th century but the undisputed master of film title design thanks to his collaborations with Alfred Hitchcock, Otto Preminger and Martin Scorsese.

I don't particularly like this type of work, it's not that I despise it, It's just that I feel it's quite outdated, although it was very pioneering in its day.

- eBoy




eBoy ("Godfathers of Pixel") is a pixel art group
 founded in 1998 by Steffen Sauerteig, Svend Smital, Kai Vermehr. Based in Berlin, eBoy's founders collaborate with Peter Stemmler in New York to produce graphic design work for companies.

Their work makes intense use of popular cul
ture and commercial icons, and their style is presented in three-dimensional isometric illustrations filled with robots, cars, guns and girls. Their unique style has gained them a cult following among graphic designers worldwide[citation needed], as well as a long list of commercial clients.
eBoy has worked with named brands and companies such as Coca-Cola, MTV, VH1, Adidas, and Honda. They have also worked in creating the album cover for Groove Armada's 2007 studio album Soundboy Rock.

I feel the tediousness of this design when viewing it, feels like it must be a painstakingly boring task, but Is very visually a
ppealing to me. Reminds me very much of pop art! I like the development process, how they've started with small charecters and moved on to developing entire cities.

- James Jarvis Illustrator 1970-



Inspired by classic cartoons like Tintin and Popeye, the British illustrator JAMES JARVIS (1970-) has created his own three-dimensional casts of characters as the World of Pain and In-Crowd plastic toys. He also invents imaginary worlds for his characters each of whom has their own role and personality.

When James Jarvis dreamed up a group of bikers as a new collection of the plastic In-Crowd characters he designs for the toy company Amos, he pictured them as “reasonable, sound, sane, wise, balanced, rational, sagacious, prudent, judicious and level-headed”. He even invented a club for these do-gooding bikers – the Forever Sensible Motorcycle Club.

Jarvis went on to study illustration at the University of Brighton and then at the Royal College of Art in London.

A Japanese friend suggested that Jarvis should turn the characters drawn in simple, sparing strokes in his illustrations into toys which he did by creating the engagingly raffish Martin, a moulded plastic model, for the London-based fashion company Silas. Jarvis then developed equally engaging characters to live with Martin in the World of Pain, the imaginary world inspired by Tolkien’s Lord of the Rings which he invented for them and depicted in a book and website. Eager to create different characters, who would not necessarily fit in to the World of Pain, he then invented the In-Crowd series of figures.

I really like this kind of work, although I could not see it as something I'd do myself I find it really interesting and love the quality of his works. They're very bold and clear and remind me of Wolice and Gromit style characters. 


Heroes & Heroines

We look to our peers for both inspiration and to drive us to reach for higher creative goals within our design careers.